Case study · Google Ads · ROI

Why paying more per install can raise ROAS on Google

Moving App campaigns from installs to a downstream in-app event raises the cost per install from $2 to $5, yet this hypothetical app ends up with 30% more subscribers from the same budget.

Illustrative scenario. The company and all figures are hypothetical and show how we’d approach the problem. This isn’t a client result, and your numbers will differ.

$2.00 to $5.00
Cost per install
$100 to about $77
Cost per subscriber
1.20 to 1.56
First-year ROAS

All figures are hypothetical.

The situation

Imagine an app spending $20,000 a month on Google App campaigns with an install goal. It gets 10,000 installs at $2.00, which looks efficient. But only 2% of those users subscribe, and a subscriber is worth $120 in the first year.

What the goal tells the system

A campaign set up for installs looks for people likely to install, and it doesn't care what they do next. Switch to an in-app event that signals value and the system looks for different people, usually at a higher price. Install volume drops and the dashboard appears to get worse, which is why many teams reverse the change too early.

The math

Install goalIn-app event goal
Monthly spend$20,000$20,000
Cost per install$2.00$5.00
Installs10,0004,000
Install to subscriber2.0%6.5%
Subscribers200260
Cost per subscriber$100About $77
First-year revenue at $120$24,000$31,200
First-year ROAS1.201.56

How we'd make the switch

  1. Pick an event with enough volume. The system needs a steady flow of conversions to learn. If subscriptions are too rare, start with an earlier event that predicts them, such as a started trial.
  2. Run the new goal alongside the old one. Don't change everything at once. Split the budget, then compare on cost per subscriber.
  3. Agree on the success metric first. Decide in advance that cost per install isn't the decision metric, and allow for the learning period and conversion lag.
  4. Check the value goal later. Once revenue events flow reliably, test a target ROAS approach.

The takeaway

Judge a campaign by the event you actually get paid for. A rising cost per install is only bad news if the cost per subscriber is rising with it.

Multi-channel ROI Illustrative

When three platforms claim the same revenue

A subscription app sees a healthy 1.90 reported ROAS. Measured against sales that would have happened anyway, the real figure is 1.30, and that changes where the budget should go.

1.90 Reported ROAS (hypothetical)

Apple Ads ROI Illustrative

What brand search on Apple Ads really costs

A $5 cost per install on brand terms looks like the best deal in the account. A holdout suggests the true cost is $12.50, and moving part of that budget buys 25% more incremental installs.

$5.00 Reported brand cost per install (hypothetical)

The Lingviny brief

Platform changes and what to do about them, for people who buy Apple, Meta and Google traffic.